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Equilibrium!Jay gets dropped on Sith Dusk
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Someone had treated Pradnakt like Ma'am does her? That seems...

Pradnakt seems so put together? So strong.

She wasn't sure how it was possible to get to that. Not from where she was now.

"Okay," she murmurs, sounding like she wants Daisy to continue, then she looks up, almost directly at Daisy's face. "Um. I don't want to pry?"

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"It's fine." She takes a moment to get her thoughts together.

"For humans, there's a thing - you feel like something is the right thing to do, and maybe there's a reason not to do it, but if the feeling is strong enough or you don't think fast enough to remember the reason, you might do it anyway, even if you don't exactly want to?"

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She nods her understanding (she thinks she gets that), and tilts her head, waiting for Daisy to continue if she's going to.

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"That's - a problem, for Sith; the way they use the Force makes their feelings stronger, so it's harder not to do that. And some ways of using the Force are very bad about it, and make it harder to think about reasons not to do things, and can make it very, very bad." She pauses for thought again. "When Pradnakt was learning to use the Force, her teacher decided to make her use it like that - we think he was scared of her and trying to stop her from being able to think well enough to decide to hurt him. It didn't work, and she killed him, but by then she was having a very bad problem with doing things without thinking about them, especially hurting people."

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That is...quite terrifying. But.

"I- That isn't right," she decides. "Doing that to someone. And she hasn't hurt me yet."

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She nods. "It isn't, no. And that was about eight or nine years ago, and she's been trying very hard since then to stop having that problem, and she doesn't any more - it's been almost two years since the last time it happened. She still has to be careful, but she knows that it's important to be careful, because right now it's easy, but if she makes a mistake that makes it harder."

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"...I...I'm making it more difficult, aren't I?" she asks. "I don't mean to."

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"Hm? No, I don't think so, why?"

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"She...Earlier? She...left? I- I upset her?"

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"Ah. No, that's normal for her. She still feels things strongly, that isn't the part she tried to fix."

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"Oh," she says again. But if that's how Sith use the Force - and Pradnakt was a Sith, so it made sense that she would use the Force that way.

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"Feeling things strongly makes her stronger, too, and that's important to her; she'd have other problems if she tried to stop that."

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She nods, because that makes sense - whoever's strongest in an area will control it. Even if what you were doing with that control was making people stay away.

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"Does that help?"

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"I- Yes?" She doesn't sound entirely certain, but she isn't questioning it, and it could just be that she doesn't sound certain about anything.

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"All right. I'll let her know that she can stop staying away from you."

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She nods again, and there's a sense of relief around her. It's strange. She'd never thought about being lonely before, but that was before people actually seemed to choose to interact with her.

"She- doesn't have to..." she makes a gesture that seems to encompass 'interact with me', "if she doesn't want to. I don't mind."

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"I don't think she'll mind," she says, amused.

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She isn't entirely sure what's amusing about that, but she gives a tiny smile in return.

If Daisy doesn't seem to have anything else to say, she'll look around for something to do.

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She doesn't. There's the same selection of things as there has been.

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She ends up drifting back to the bins with the tech in them - but she doesn't touch anything. She doesn't want to go through something that isn't hers. But she still likes fiddling with tech, figuring out how something works.

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Daisy watches this. "You can have the one with the blue case in the second bin from the right, it's a toy with a simple motor in it."

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"Thank you," she says, and finds the relevant item. She returns to the table, still seemingly cautious about using it, but seems to think it's the better place for poking at technology.

She will happily spend some time trying to work out what the 'toy' does, and how it works, if she's allowed to - and even, hesitantly, ask for tools to be able to dismantle it to get a better idea, and then attempt to reassemble it.

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The toy's function is not really obvious from the outside; it's a nondescript box aside from a thumbwheel on one side that spins loosely and a collection of holes on the top of the case.

Daisy waits for her to ask and then passes over a tiny prying tool that lets her open it, revealing that the thumbwheel turns so loosely because it's not connected to anything; the metal bar that should be connecting it to the motor has snapped in half. The motor turns a small drum studded with metal nubs, which will, when it turns, brush against the teeth of the oddly-shaped metal comb that sits under the holes in the case.

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She frowns at the broken bar, because there's no clear way to fix it. (She doesn't like leaving things broken.) She manages to turn what's left of the bar to see what it does.

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