This post has the following content warnings:
the post-altarrin leareth incarnation has an unexpected adventure
+ Show First Post
Total: 94
Posts Per Page:
Permalink

This message is passed to Leareth, and he is waved in. The Red Room is on the top floor of the castle, with windows that are slits through solid rock (and, though this may not be immediately apparent, a very thin ceiling), with insulation coming mostly from the brownish-red hides of deer-like animals on the wall.

The King is standing behind a desk; he has no bodyguards, but there's a wide variety of magical items on his person, some of which bear specific extremely complicated triggered spells that are largely incomprehensible to Matteir at his stage of knowledge and others of which (including a sword in a sheath by his side) appear to bend the natural magical forces around them the same way humans (or, uh, the locals, though they're probably just a foreign ethnicity) do. He's currently thinking that if Matteir starts a fight with mind magic, he'll blow up the room and leap out of the room, growing wings on the way. Mostly, though, he's just paying attention to Matteir; hungry for information with an almost physical hunger.

(Leaping out of the room will involve spells, but he's devoting about a metaphorical syllable of attention to each of them and it's a metaphorically foreign language - cut his weight, boost his leaping strength, place a force on him that accelerates him straight upwards?)

Permalink

Matteir is also doing a quick inventory of his possible exit points, in case for some reason he ends up needing to get out and for some reason can't Gate. He would prefer not to escalate a fight even if the King starts it. 

:Thank you for agreeing to meet with me: he sends, with tight directional shielding that cuts out most of the emotional overtones of Mindspeech. His body language is very calm. :I suspect you have already gotten some basic introduction, but - I believe I come from somewhere very far away, possibly another world entirely. I have a number of questions about your region's magic. I imagine you also have some pressing questions about my magic, and would be happy to answer those first.: 

Permalink

Thriceborn nods sharply. "My first question," the one he most needs answered under the circumstances, "is what the restrictions on your ability to use magic on a different mykon are." Wait, that wasn't what he was going to say! (He'll start pacing up and down the room.) But he wants to knowwwwwwww...

Permalink

It's a reasonable question! (Matteir is making a small mental note of concern that the King might be paranoid enough to attribute his - lack of self-control? poor self-prediction? - to being mind-controlled. But there's not exactly anything he should do about it right now.) 

:I am not sure I understand what you mean by 'mykon', but - leaving that aside, I seem to have my usual abilities here. I am speaking to you with Mindspeech, which is a separate Gift from mage-gift - in my region, Gifts are inherited and can either remain latent in potential or awaken around puberty. Mage-gift is much broader and more flexible, and I have not noticed anything failing to work but I have also not tested it extensively. The main limitation may end up being power. In my world, I can draw on external ambient mage-energies, which pool in ley-lines and nodes: he sends a more visual impression of how they appear to mage-sight. :I do perceive ambient mage-energy in your world, but am reluctant to draw on them until I understand your region's magic better and the potential risks.: 

Permalink

"A region in which the laws of magic are the same," he says, his tone superior. (Petty superstition calls them dead titans.) "Mankind, like all other species, comes in varieties native to the regions in which he lives; each masters the way of his own lands, flourishes inside them, wanes outside." He smiles a superior smile. "You have not learned how to synthesize mage-gifts?"

Permalink

A superior smile is much better than anger or paranoia. Matteir is unbothered. :No. I would not say it is categorically impossible in my region, but it may be much harder given our local laws of magic. The resources of an Empire of thirty million were thrown at the project – it would have been incredibly valuable, obviously – and the best we could do was to selectively breed for more mages over centuries.: 

Permalink

"Mmm. Count yourselves fortunate." He's thinking that the magical gifts thing sounds kind of like affinities, except possibly useful.

(Thirty million. Mir had to tame all the land between the seas to accomplish that.) "And the capabilities of your mages?"

Permalink

:Depend heavily on a given's mages training and experience - complex uses of mage-gift do not come instinctively, and need to be learned. The Gift can also appear in more or less powerful versions - that part is innate, and does not increase with training. Stronger mages can safely draw on energies outside themselves, ley-lines or nodes, which allows them to cast much more before they become exhausted.: Pause to make sure he's giving the King time to keep up. :A weak and minimally trained mage can shield himself against physical force or mage-attacks, or create small fireballs to start campfires, or cast lower-powered offensive magic; a strong but unskilled mage can do the same things, but at much larger scale.:

He decides against bringing up compulsions. It's probably a good idea to mention sooner rather than later, he doesn't want to give the King the impression that he's hiding things - and in the King's position, he would find it reassuring rather than alarming to have more information - but it's definitely something to approach delicately. 

:With training, mages can learn to cast a wide variety of wards or more complex shielding, or create artifacts with set-spells for shields or wards or offensive spells that do not require the mage's ongoing attention.: He taps the little bundle of shield-talismans hanging at the hollow of his throat; presumably the King can sense the magic on them. :A sufficiently powerful mage can learn to Gate, a technique which - opens a doorway directly between two distant locations, routing through a plane we call the Void. Gates are more tiring if they are larger, or cross a greater distance, or are held for longer; Gating to the other side of the planet is approximately intractable even for me. I was researching a way to route Gates more efficiently, and one of those experiments is how I ended up here.: 

Permalink

This sounds pretty weird to him, honestly. 'Complex uses do not come instinctively' - but others do? 'More and less powerful versions' - well, yes, he supposes, if you care... why do you need power to access power? Isn't that just nonsensical? And there's no mention of the vast majority of what his own magic can do.

Gating is the weirdest, but - "This Void is something that mortal flesh can occupy?" The spirit realm does not have flesh, or anything of the sort. 

Permalink

(Matteir doesn't think that's any weirder than walking coming instinctively while swordfighting has to be learned. Needing to be Adept-potential to safely touch nodes feels intuitive to him, but he did notice that this world doesn't seem to have nodes, per se, just the weirdly dense tiny ley-lines. 

He definitely hasn't mentioned everything a mage can do, though he also wouldn't be surprised if this world's magic isn't possible - or at least isn't natively straightforward - for Velgarth mages. It would almost be more surprising if the capabilities were the same.) 

He doesn't exactly want to make it salient that he's reading the King's mind, so he keeps those thoughts to himself. 

:No, the Void is not particularly survivable, but space and distance function differently there. A Gate is - this is not quite accurate, but you could imagine it as 'pinching together' two doorways, from locations distant in the material plane but close together in the Void.: 

Permalink

Well, that sounds like something Sorimer should invent. Maybe he did, and all the Ministers ran off when they reincarnated and retired to somewhere else that wasn't terrible. "Useful. Any healing spells?" He tenses, here, because that matters, if the laws are different or they just crafted a better Word and they can do what Mir could not -

Permalink

(Matteir is paying very close attention to the King's surface thoughts, now. Why is Healing specifically so important? He wouldn't have thought it was the right kind of thing to solve their, well, aggression problem...) 

:Some. Particularly for delaying aging, but it is a highly specialized field. And less of a priority because we do have a different specific Gift for Healing, which is very flexible and comes with its own Othersense, Healing-Sight, that can perceive and diagnose problems. - I am not myself Healing-Gifted, unfortunately, but if your world has need of that, and I can figure out how to Gate back to bring others here...: 

Permalink

(Because 'making biology work the way it is supposed to' is really just a subtype of 'making biology do things.')

"There are distinctions between what can be accomplished through sorcery, and what alchemy is needed for. Alchemical healing has - restrictions that make it impractical." Shapestone. Always shapestone. "Sorcerous healing has its uses, but expansions in what it could accomplish," such as "healing" mage-sight into people, "would be of the highest importance."

Permalink

(Interesting. Unfortunately, that doesn't sound like the kind of thing Healing - or any known Velgarth magic - can do if someone doesn't even have the Gift in potential, though who knows what might be possible by combining the magic of two worlds.) 

He nods. :I am not sure if our world even has the magic you are referring to as 'alchemy', but I would need to hear more about it to be sure. What are the differences between sorcery and alchemy?: 

Permalink

He would be annoyed because his purposes are thwarted, but in fact he doesn't really notice that his purposes have been thwarted because he likes explaining stuff. "Sorcery - channeling, Dictation - consists of giving commands to the godweb -" something like speech occurs, as he commands and the lay-lines shift "- which it then executes according to its nature. Alchemy, meanwhile, might be called that portion of chemical science which is mykon-dependent -" that's a polite term for it "- such that materials that would be common clay in other lands can, through their interactions with the godweb, act by their own nature to produce supernatural effects alien to other mykoi." Such as, oh, boiling up a pot of soldier-constructs whenever you need them... 

Permalink

Matteir has so many tantalizing half-formed questions about - the cultural context, significantly, what in the world is the impolite term for 'mykon-dependent' and why - but also what it even means for a material like common clay to act 'by its own nature' to produce magical effects. 

...Godweb. He doesn't like that term. Maybe not for good reasons - who knows what gods are like, here, or if the King even means the same kind of thing - but nonetheless. 

:I noticed the web: he sends. :It resembles our ley-lines, but more - tightly woven - and without the natural pooling of mage-energy in denser nodes.: He pushes across a mental image of what ley-lines look like in Velgarth – much more spread out, tiny local trickles of ambient energy eventually coalescing into more stable 'streams' and 'rivers', flowing 'downstream' to fill 'nodes' that tend to be spread out on the scale of miles. Nodes are - hot, turbulent, each holding enough power to fuel an Adept through an entire battle, but only an Adept can take in that much power without injuring their channels. 

:Anyway. Yours is - in some sense intelligent? Or holds part of the structure and complexity of how magic works here, at least?: 

Permalink

"It is not intelligent!" he snaps furiously, rising from his seat to pace and gesticulate furiously. "That is a myth, spread by superstitious fools to help them enjoy the corrupt pleasure of debasing themselves before a so-called superior being. But it bears interpretative capacity, no doubt constructed by prior civilizations now lost to mankind, on which more complicated spell structures can be built." HE HAS HAD TO EXPLAIN THIS SO MANY TIMES WHY ARE THERE SO MANY FOOLS IN THE WORLD

Permalink

That is certainly a demonstration of something.

:Interpretative capacity, then: he agrees, very mildly. :Our ley-lines lack that trait. We have some magical structures that can anchor more complicated spell structures in a perhaps-similar way, called Heartstones, but they are created directly by a god in our region and I have never seen one up close.: 

Permalink

"There are no gods here," he says, pacing back and forth, "or if there were they abandoned us long ago. The Godweb's functionality was expanded in my first lifetime, with new synthetic words created to simplify common tasks. Further expansions are -" he makes a slashing gesture out past the walls towards his city "- presently impractical. What are these Gifts that you speak of?"

This Thread Is On Hiatus
Total: 94
Posts Per Page: