But they give some constraints on the properties of such connections, and their time evolution.
This highly speculative information is available to her, but even were she fast enough to access it, none of it would be particularly useful when a pinpoint of not here blinks into existence directly ahead and expands spherically to swallow her.
Hm, that was ambiguous, actually. But first let's check: electronically, does the turret production line have a step after this point for “set charge” or just a general final reprogramming step?
Actually the only steps after template validation are boxing them up (for "commercial distribution") and shipping. No sign of any reprogramming.
Yep! There's an instructions manual—apparently you just set the turret up and activate it and it will shoot anything that passes in front of it and has a heartbeat. And you can only turn it off by pressing a switch behind it, which, good luck getting there given you've set it up to protect stuff. There's also a warning saying that it must not, once activated, be dropped to its side or turned upside down, and that Aperture Science will not be held responsible for mishandling-related problems with the device.
And it does fit neatly with what the turrets had to say.
So, she can't teach them to not shoot things. But she still needs to reactivate production to be able to do very much — aha.
The line wants turrets to have the theoretical ability to shoot things. And it conducts a practical test as well. She can tweak the filling-with-bullets procedure and the test procedure so that they run out of bullets during the test. Then the facility can be fully stocked with 100% “functional” turrets.
She attempts that while also moving to cut and remove the plants jamming the line mechanically.
The facility does not seem to object to her definition of functional turrets! She will be able to have as many useless turrets as she likes there. And the plants, of course, have even less of an opinion about their demise than the facility did about the turrets.
She gives the command to start up the turret production line.
What can she do now?
The next-highest priority item on the revitalization project is starting up the production of test chamber elements (especially panels).
What might be stopping these things from being produced?
Other than the fact that turrets and the neurotoxin had been stopped, just the general wear and tear a few hundred years of inactivity will tend to accumulate.
There's got to be subsystems for maintenance and repair to handle detail work like that, right?
Too damaged to fix themselves? Great. She leaves the happy turret line producing happy turrets and goes over to take a look.
They are! They can just get chopped up and yanked away. Yes, even the tree-sized ones. (Once things are up and running, she can look into putting all this now-dead plant matter somewhere suitable.)
It is still a big place, though, "a timely fashion" is a few hours.
And there's all this information to sort through. And she needs to plan — how to deal with the people that will be coming out of suspension (depending on whether they're Aperture Science Mad or not, particularly), safe investigation of that solid-yet-not barrier above the control chamber (it seems a bit not Aperture's style, somehow), how to shut this place down if it proves to have some kind of unfortunate contingency …
Speaking of. What is the energy source for this facility?
And is it in good operating condition? What's its maximum output power, and how much is currently being used?
It's in pretty good repairs, yeah. The maximum output is 1 TW. Right now there's only about ten percent of that in use, but that number's growing as she reactivates systems and gets everything back online.
This is going to require careful attention. She will head down in person to the reactor's generator (leaving most of her computer plugged in to the control network, of course).