Cam is watching a new recording of Atriama, tail swishing in the gap in his couch, and doesn't stop to pause the show when he feels a summons go by.
Not all of the offensively powerful capes can fly. Machines are less than trustworthy around the Simurgh, but some capes are using devices anyway. Other times they get a lift from flying teammates. Mostly it's down to fliers or ranged combatants.
He's not having any weird thoughts. He's not in a worse mood than he should be (granted, that's not saying much). He's not having flashbacks. The song is not getting more annoying as she gets closer, beyond a certain point.
Which is what he'd expect if he were mentally indestructible-to-it.
And she did have to extort him to get him to make the fruit.
Her outer layers are subject to damage. Cam aims where nobody's trying to close with her and applies plasma.
The singing does become louder or more varied at times, and this does correlate with when he pays attention to it. Annoyance is limited to what a mundane screech might sound like; it's not detectably becoming more annoying in any weird superpowers way.
Heat is not the most effective weapon against the weird crystal that Endbringers are made of, but enough of it it scorches her. Her human parts don't burn the way human skin would, and her feathers don't burn the way feathers would, but an outer layer gets peeled off and slowly begins regrowing.
The group around the cape Cam is protecting notices their armbands flash simultaneously. "You coming with us?" one of them, a medieval-themed cape with a lance, asks.
He moves from plasma through his other options.
The one with the lance just nods, and that team moves in. All of them are fast, and most of them are flying. The important girl is one of the exceptions; she's getting a lift from a teammate until reaching crossbow range. When she fires, the Simurgh doesn't interpose any of the floating objects around her but either dodges or takes the hit. None of the bolts strike where the largest wing meets the body.
The preceding team comes back, having just been relieved, and the one of them with the green-glowing armband answers instead. "Depends. What do you do?"
"Sure, why not. But what you should really do is, give Flechette a proper weapon. I've been telling her for ages, poking things with needles isn't going to cut it. Make a twenty-foot sword if you can make it light enough, she'll catch it. Let's see Ziz dodge that."
Cam gives her the sight and the heads-up glasses. "She's the other non-Eidolon person lit up green?"
The current round of capes is harrying the Simurgh as much as they can, though nothing other than Flechette and sometimes the Triumvirate appears to deal much damage. The boy with the lance disintegrates the hovering objects that the Simurgh uses for both offense and defense, and strikes at her directly when she floats low enough, only to be smashed downward by an unexpected piece of building. The Simurgh gets blasted backward by a laser just in time to not be hit by a crossbow bolt.
He asks his armband where Flechette is.
"She's the one marked green!"
Flechette is one of the comparative few standing on ground level. She stops while loading another bolt to dodge a projectile, then fires when no teammates are in the way.
"She's still on that? Here?
...well, the arbalest isn't working like I'd hoped. That might actually help. Does have to be scaled down to where I can move it, unless you're planning to using my power on a flagpole and just topple it on her."
Flechette looses another shot, the three-foot needle flying straight through where the Simurgh would be if she hadn't stopped short.
"What kind of a structure? It has to be long and thin, like the arrows. A thread won't hold the shape." Another bolt.
"It'll - here." He hands her a twenty-foot-long sword, light enough to wield with one hand.
She concentrates on it for a moment, then swipes it toward the Simurgh.
The Endbringer just flies twenty feet higher, and is then struck back down by Alexandria.
"I wish I had known about you sooner I would have given you wings and taught you to fly," mutters Cam, adding six feet to the sword. She's got both hands on it, should be fine.
She swings the sword, and it cuts through some of the Simurgh's wings' wings on the way toward the core. Feathers flutter down, along with a few more substantial pieces, but the Endbringer twists out of the way.
The road beneath the Simurgh cracks, then flips upward and launches itself at Flechette.
Cam anchors the road to the ground below it and trips, wings outflung, between the chunk and the girl in case it keeps going.
The Simurgh takes advantage of everyone's distraction to extend a wing through Eidolon. He briefly turns gaseous and then resumes blasting her slightly less powerfully.
"Yeah but I can't insta-teach-you-to-fly," Cam replies, getting himself back into a standing position.
"She could do that all along?"