May is rolling her way to the library. It's not icy - in point of fact it's summer - but she's got an unhappy ankle from tripping yesterday and it's an accessible library and it's downhill on the way there and Ren will pick her up after. So, rolling.
"Are there military objectives associated with this war that aren't 'express dislike for each other'."
"Like, humans sometimes have wars, which are usually about making sure some humans don't have access to scary weapons, or that they stop doing horrible things to their own citizens or their neighbors, or that they secure economic control of some resource, or that they follow through on their promises to protect other groups of humans that they are allied with, or something like that. Countries that merely don't like each other might find an excuse to have a war but they would need an excuse."
"Our wars do stop. Somebody wins or somebody surrenders or they get distracted by something and decide to quit and do the other thing."
"The war between Night and Day isn't like that. I mean, you could sort of say that each side wants to win, the Sun King wants to defeat the Moon Queen and vice versa, but it's been forever - I don't know how old the world is but I'm pretty sure the war's the same age - and it hasn't happened yet, so it's obviously not going to, so it's just - if we stopped trying, we'd get wiped out next spring..."
"Often surrenders are conditional, at least with humans. I don't know the details but they go like, 'you win and can have most of whatever your objective was but we get to keep our pre-war borders and head of state, otherwise we keep fighting'. And humans mostly don't like fighting so that often works."
"That makes sense. Most human countries today have temporary, elected rulers, and while we have had monarchs historically they are known for abusing their power to do things, especially by being awful to people they don't like."
"It does seem like the obvious next thing to do, but you're probably so much better at going places than me that I might have a hard time following you."