| Description |
CE Medium monstrous humanoid Wizard (shapechanger)
Init +16; Senses darkvision 60 ft., permanent Arcane Sight,permanent See Invisibility, see in darkness, tremorsense 60 ft.; Perception +45
AC 47, touch 24, flat-footed 33 (+13 Dex, +1 dodge, +14 natural, +9 armor(+5 double-plated mithral bodysuit)
hp 437 (11d10+16d6+324)
Fort +26, Ref +29, Will +33
Immune: acid, charm, sleep; fast healing 5
Speed: 30 ft.
Melee: 1 Master's Sword(falchion) +36/+36/+31/+26/+19 (2d4+24/15-20), 2 claws +36 (1d8+12), 1 slam +36 (1d8+12 plus adhesive)
Special Attacks: constrict (slam, 1d8+12 plus adhesive)
Spell-Like Abilities (CL 18th):
At will—detect thoughts (DC 19)
Wizard Spells per day(CL 16):
8th—4+school slot
7th—5+school slot
6th—6+school slot
5th—7+school slot
4th—7+school slot
3rd—7+school slot
2nd—8+school slot
1st—8+school slot
0th—4
Str 38, Dex 36(26), Con 35(31), Int 39(27), Wis 28, Cha 24
Base Atk +19; CMB +33; CMD +67
Feats: Craft Construct, Craft Magic Arms and Armor, Craft Rod, Craft Wondrous Items, Critical Focus, Dodge, Flyby Attack, Forge Ring, Improved Initiative, Infiltrator, Innocent Blood, Iron Will, Multiattack, Persistent Spell, Power Attack, Reach Spell, Scribe Scroll, Skill Focus(Perception)
Skills: Acrobatics +43 (27 ranks, +3 class, +13 Dex), Bluff +41 (27 ranks, +3 class (obviously dopplegangers have Bluff as a class skill, I don't know what the Abyss paizo was thinking), +7 Cha, +4 race), Craft(armor, weapons) +28 (11 ranks, +3 class, +14 Int), Diplomacy +34 (27 ranks, +7 Cha), Disable Device +40 (27 ranks, +13 Dex), Disguise +41/+61 (27 ranks, +3 class (see Bluff), +7 Cha, +4 race, +20 race when using mimic object or change shape), Escape Artist +43 (27 ranks, +3 class, +13 Dex), Fly +43 (27 ranks, +3 class, +13 Dex), Heal +36 (27 ranks, +9 Wis), Intimidate +41 (27 ranks, +3 class, +7 Cha, +4 Innocent Blood), Knowledge(arcana, dungeoneering, local, planes, religion) +44 (27 ranks, + 3 class, +14 Int), Perception +45 (27 ranks, +3 class, +9 Wis, +6 Skill Focus), Sense Motive +36 (27 ranks, +9 Wis), Spellcraft +44 (27 ranks, +3 class, +14 Int), Stealth +43 (27 ranks, +3 class, +13 Dex), Survival +39 (27 ranks, +3 class, +9 Wis), Use Magic Device +23 (16 ranks, +7 Cha); Racial Modifiers +4 Bluff, +4 Disguise (+24 when using mimic object or change shape)
Languages Abyssal, Common(Taldane), Garundi, Hallit, Varisian, 8 more; permanent Tongues, permanent Comprehend Languages
SQ: adhesive (DC 27), arcane bond(his Ring of Sustenance), arcane school(Admixture, intense spells, versatile evocation 17/day, elemental manipulation 16/day, barred illusion and necromancy), change shape (polymorph), malleable race(custom), mimic object, mimicry, perfect copy, profane ascension(Nocticula), profane pact(Xerababadubuth L’okrelaila), see in darkness, summon familiar(custom)
Malleable Race(Ex): Baxter has transcended his original form as a mimic, to gain all the powers, abilities, and statistics of a doppleganger. He can choose whether his type should be treated as 'monstrous humaniod(shapechanger)' or 'aberration(shapechanger)' for any purpose.
Summon Familiar(Su): Baxter has developed a nonstandard form of demon summoning. This ability can only be used to summon two specific demons (currently Xerababadubuth L’okrelaila (AKA Snack) and Koralenteprix Khusuuszun Caonthioxxaa (AKA Arms)). Baxter must wait to recover energy for 5+1d10 minutes between uses. If the summoned demon is killed, he does not have to wait 24 hours before summoning them back.
Possessions:Headband of Vast Intelligence +6, Belt of Incredible Dexterity +6, Cloak of Resistance +5, Amulet of Natural Armor +5, Earthquake Boots, Ring of Sustenance (custom-made, the not needing to eat can be toggled on and off. It hasn't been used since testing finished), Ring of Delayed Doom |