Cam and Sable in Terraria
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...

Sable cracks up.
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"Anyway, I'm probably more use to you back among your own creepy people than here, and I'm all for moving, I'm introverted but not that introverted. Anything we should do besides box my person before getting out of here?"

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"Usually I'd stay long enough to wipe out the local Crimson. But no, we can just leave right now if you prefer."

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"Crimson?"

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"Did you see those red patches on the island? That's called the Crimson. Nasty stuff."

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"What's the matter with it and how do you kill it?"

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"It's hazardous and probably evil or something, and I have a... thing."

She digs the miniaturized thing out of her pouch and expands it to full size for Cam to see. It's sort of like a bulky steampunk watergun.
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"What does it... do?"

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"I can show you. Just have to find the nearest Crimson patch."

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"Flying the best way to get there? I spotted something very red."

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"Flying works fine. Just don't go above harpy altitude."

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"Which is how high?"

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"Pretty high. I don't know, I don't have a measurement. I'll tell you if it looks like we're getting there."

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"Sure." And Cam takes off again.

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Sable does not warn him of his altitude.

There's that red patch over there!

It's... much more disgusting up close. The trees have grey trunks and what looks like gobs of bloody flesh for leaves. The grass is red and dripping.

Some kind of horrible creature flies up at them as they approach. It has an excessive number of limbs, and bloody mandibles at its front. Sable needs both hands for her gun-thing, but somehow manages to make the creature explode anyway, unless it just spontaneously blew up of its own accord.
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"Wow, that's gross. How'd you do that?"

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"I have magic powers. They're sort of hard to explain, especially if you've never heard of anything like them, which I don't think you have."

She aims the gun at the ground and sprays a stream of... some bright glowing greenish stuff, which cleanses everything it touches. The blood just vanishes. The grass becomes green. The trees turn into ordinary forest-type trees.
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Cam hovers as best he can. "I should work out a standard monster-exploding protocol of my own, since I gather they're a common problem. Maybe scatter sodium in their abdominal cavities. Or is it not strictly necessary to make them explode?"

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"Terraria creatures explode when they die. Most things die if you sever their spines, but not everything has a spine. If you can explode monsters as fast as I can, that would be very useful, because my way kind of hurts."

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"I'll experiment next time we see something nasty."

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"Great. There'll be more Crimeras before we're done here, I guarantee you."

She keeps spraying. The red patch turns out to surround a large hole in the ground, and when they approach the hole, a half-dozen horrible many-legged mandibled things fly out of it and attack.
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Cam tries the sodium thing with one of them. He makes a guess as to their spinal location; one of them gets a plain disk of porcelain appeared in the middle of same. One gets encased in dry ice, one gets set on fire, one gets its neck attached to its tail by a band under extremely high tension that snaps the two together rapidly, one gets a thoroughly distributed cocktail of miscellaneous high doses of poison.

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Sodium: the Crimera explodes.

Porcelain disk: no discernible effect.

Dry ice: the Crimera explodes, with enough force to crack the shell of dry ice apart into several pieces but not enough to send those pieces flying the way gobbets of exploded creature tend to do. Dry ice and frozen Crimera gobbets rain on the cleansed grass.

Fire: the Crimera burns but keeps coming.

High-tension band: the Crimera explodes.

Poison: the Crimera's flight becomes somewhat erratic, but it keeps coming.

"Not bad," says Sable.
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