The Wanderer visits Murune
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The forest stretches in every direction, seemingly without end.  Sunlight is obscured by massive trees which haven't seen human hands in hundreds of years, as well as a thin layer of clouds.  Without a consistent way to tell the directions Raen'Vine has been wandering somewhat lost.  This is just the way he likes his walks, however, and he's not due for another check-in for months.

People have long ago left the region, once long ago known as Warrow.  Therefore, it is very unusual when he happens to stumble upon what looks like an intact building at the other end of a clearing.  He watches it cautiously for a few minutes from the edge of the clearing, then slowly makes his way around the lake and towards the entrance.  

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The building seems well maintained, though not brand new. Just inside the door is a short hallway, a pair of closed doors to either side, and ahead is a doorway which leads to what looks like a bar. 

The bar is occupied, a number of patrons scattered around the room at the tables and booths in ones and twos and threes, speaking quietly. Among them is a group of what looks like humans, playing a card game with small glowing metal chips as stakes in one corner. In front of the fireplace another is drinking something hot while he reads a book, attention entirely absorbed in it. There's a couple curled up in a booth which consists of one blue-skinned woman and a feline being covered in short golden fur, his tail just visible where it's wrapped around her waist. An enormous wolf lounges on the other side of the fire from the reading human, apparently sleeping while a marble-skinned woman strokes his fur absently, most of her attention on the person she's speaking to, who seems to be entirely made of some kind of silvery metal. At the bar a short golden-winged man leans back in his seat, a bright blue drink held in his golden-glowing hand, the rest of the aura flaring with tiny whisps which escape to curl around his seat and over the bar, though they all stay within a foot of him. 

When he enters, conversation quiets for a moment as everyone looks over at the new arrival, though most turn back to what they were doing once they've taken him in. 

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He's a standard human other than being a size just shy of unnatural - over seven feet tall and built like a weightlifter.  He's wearing a hardy set of hikers clothing and thick leather boots that look like they've seen use.  On his back is a 'small' pack probably heavier than most people could lift.  

Raen'Vine watches back, trying not to stare at any of the people for too long.  Some he believes he recognizes - the wolf might be a monster, the winged human a demigod - but he's never seen or heard of many of the patrons' kinds.  They don't seem to consider him trespassing, at least.  Does it look like anyone's in charge here?  Or perhaps a bartender.  

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There doesn't seem to be anyone in charge - and the space behind the bar is empty. Someone must be making the drinks, though. Perhaps the winged man? He's one of the few who didn't look away after giving Raen'Vine a once over. He tilts his head curiously as the other looks around, and then lifts a hand and gives a quick wave, attempting to call his attention over. 

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He's as good as any to try, at least.  "Hello, I'm Raen'Vine.  I was walking through the forest and found this place by accident.  I'm not sure where this is."

Belatedly, it occurs to him to worry about whether this civilization would be able to speak any language he recognizes.  

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"Never been here before, then?" He asks rhetorically - incidentally proving that the language barrier won't be a problem - "I thought so. Alright, I'll give you the overview. This is Milliways, a place between worlds, where people from vastly different places can meet and exchange stories, make trades, and rest from their travels. Bar here," he pats the counter, "Is a person, she communicates through napkins - or telepathy if you have that - and she can provide any food or drink you might ask for, for a reasonable price."

He leans back, speaking the next bit with the air of one going down a list, "Time won't pass in your world while you're in here, there's rooms to rent upstairs if you need to rest, there's restrooms down that hall, and an infirmary if you're injured. Don't start any fights in the barroom, or security will put you in the cells for an hour to calm down - or else just kick you out, if the offense is bad enough." He hums, going back over the explanation, "I think that's about everything. Well, except that you can get back out the way you came in, though if you do that you might not ever find the place again." 

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He nods, taking a moment to absorb the information before stepping closer to Bar, nodding in greeting to her, and taking a nearby seat.  He's still feeling a bit nervous, but it doesn't seem like there's going to be anything immediately dangerous here.  

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He gets a napkin in return for his greeting. 

Welcome to Milliways, would you like a drink? The first is free.

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"Yes, please," he says, and orders something that he hasn't been able to get since before the age of dryads began.  Dryads had invented a number of amazing advances in farming and other fields of study, but they don't have a sense of taste.  

"And, do you take chargestone-coins?" They were coins, obviously, but more akin to barter than a standardized and government-backed currency, each holding a carefully measured portion of magic which could then be expended.  Ten minutes of healing should be more than enough for a few meals, though he doesn't know how common such things are here.  

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Of course, I accept all forms of currency. 

His drink arrives with remarkable speed.

Enjoy!

It's exactly as he remembers it.

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He thanks her, then turns back to the demigod-looking person.  "Are you a regular here?"

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"Something like that! The door comes when it comes, and all these time shenanigans do make it hard to call anyone who doesn't live here a 'regular'. I've been coming in and out of Milliways for a few hundred years by now, though, so I suppose I'm as close as it gets! I'm called the Wanderer," he adds.

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"I'd say that makes you a regular, at least by my standards."  Raen'Vine does say he 'lives' in Kor Grove, more or less.  Adding it up he's spent less than 10 years of the last 200 actually there.  

"Are descriptor names with 'the' in front of them common in your world?  Or is it an effect of whatever translation magic this place has?"

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"Among a certain kind of person, they are, yes!" He laughs, "I won't draw it out - the people it's common among where I come from is gods. I'm a god of Change, freedom and travel - hence the wings, and the name."

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He's less affected by the thought of speaking with gods than most people in his world.  "Ah.  Wings are also a common feature of gods on Tle, though they usually have two pairs.  Those seem like good domains to have."  

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"I like them! Though, most gods don't have wings, where I'm from. I have wings because of my patronages - that's the latter two, freedom and travel. Gods from my original world gain patronages which reflect the kind of people they are, and then we get marks of that. If one of my patronages changed, I might lose the wings and get something else." Which would be a shame, so he doesn't intend to do that. "The first one, Change, is the only one I didn't have any input in choosing."

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"Huh.  I wonder how different your kind are to the ones in my world.  I'm pretty sure all of the gods in mine can shapeshift, and just prefer to have a four-winged body with their associated wing type as their default.  Well, other than Diamondeye, the one who I'm Champion to.  She..."  He trails off.  He's not sure at all why she looks so different from the others.  Perhaps she just has very strange aesthetics, though that would bring up the question why she's the only one that does.  Maybe one of these centuries he'll think to ask.

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"We can do just about anything we can justify as being part of our domain and patronages, so long as it's in our range. Some things take more power, though, and we only have so much at a time." 

His aura draws in around him for a moment.

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And then it relaxes to reveal a different face, though the wings remain.

"Shape-shifting is easy for me, so long as I'm not trying to hide my wings," she says. "Trying to do something like, say... stop someone from aging would be much harder."

"What does it mean to be Champion of a god in your world?"

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"The gods on Tle are in some form of competition with each other.  I'm still not sure exactly why - they give explanations sometimes but they contradict each other.  Presumably to avoid them destroying the entire world by using their full power to fight, they have set up rules to limit themselves that all of them follow and police each other with.  One of those is that instead of directly leading their churches, they have to appoint two humans to run things.  A High Priest who can take care of internal affairs for the church, like ruling any theocracies or creating holidays.  And a Champion, who does anything outside of their territory, like missionary work or stealing back baubles that some other god's heroes ran off with.  

"Diamondeye doesn't care about followers or winning whatever competition they have.  I was appointed her Champion mostly to spite some other gods a few thousand years ago.  One of the rules that gods need to follow is that they can't kill each other's Champions except in karmic ways - a champion who assassinates people can have assassins sent after them, one who forms armies and marches on crusade can get armies sent after them, and so on.  That way, they can appoint champions without the other gods immediately smiting them.  I... managed to get a pantheon of gods very mad at me, and Diamondeye was angry with them.  As her Champion and someone doing no harm, they couldn't touch me.  She got revenge by seeing them upset, and I got to live.  Since then, she sends me on an errand every decade or two but mostly leaves me alone.  

"She's the god of Preservation.  That means I mostly get sent to help out libraries or museums.  Sometimes I'm sent to share jam recipes or other preserved foods.  Or stop a blight that's taking out all of a species of tree that should be preserved, or stop invasive rats from eating shorebird eggs on some island."

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"Huh, you're older than me," is her first comment, and then, "That's not much like it was on my original world, last I was there. I suppose there is a kind of competition... Shallow Gods need worshippers, or else they Vanish. I'm this cycle's Deep God, so my power comes from a more reliable source, but you could say that the gods back there compete over followers.

"There's no rule against leading their own people, though. Most of them do. God-kings and so on rule most of the world, and even the ones who don't rule directly are very much involved in what their lands do." 

It's an unfortunately abuseable system, though the ability to undevote yourself whenever you wish does work as something of a check on the gods' power.

"Your patron is god of Preservation... she doesn't support stagnation, does she?"

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"I wouldn't say so, though I suppose it's a matter of perspective and scale.  Presumably, if the rats didn't die of starvation after eating all of the eggs, in a long while there would be a new ecology there where the rat's descendants would be a component.  If a building doesn't get it's rotten beams replaced and eventually falls in, the spot would get built on by something else.  

"She's not about keeping the world exactly the way it was.  Countries still rise and fall, technology still continues.  Cities change around the handful of historical buildings saved from any given century.  She just collects pieces of the world, like museum exhibits, to carry into that new world instead of letting them get entirely erased."

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She smiles, "That's okay then - that sounds like a kind of preservation I can get behind. It's the sort that insists on staying the same even when change is needed that I don't like. That's the sort I usually end up tearing down when I visit a world, whether I mean to or not." 

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"That's good to hear.  The local gods who spend a lot of time on their religions will often pick fights over mere aesthetics and abstract name implications.  Or, did.  It's been pretty quiet the last few centuries."  He vaguely remembers Diamondeye being vilified as stagnation in the first society to invent electricity, which had been so focused on progress.  He'd just avoided the entire area until it had blown over.  "There was a disaster about four hundred years ago that took out a large portion of the human population.  Dryads are the main species taking over the land they left, and the gods don't seem as interested in them."

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"Oh! Do you know what happened?" Just because he was alive at the time doesn't necessarily mean he was there.

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"Vaguely.  I was underwater at the south pole at the time," he says, confirming his absence.  

"For a bit of background: there have always been people against fishfolk - those are the hybrid offspring of humans and merfolk.  It's one of the few things that all of the gods seemed to agree on, though I can't imagine why; every fishfolk I've met has been normal enough.  Most of the traits breed out in a generation or two, but the unusual hair colors stay.  The prejudice had gotten especially bad in the decades right before the disaster, in northern Aprimaareth, enough that a group that had taken control of one of the governments was taking anyone with pale hair and rounding them up to be killed.  Those people discovered an exploit in magic that would let them cast wizardry rituals far more powerful than they should have been able to.  They intended to create a ritual that would take out anyone who didn't have dark hair.  Instead, the ritual latched onto the fact that all of the casters were all male and killed all human females instead.

"Humanity still exists, due to fishfolk and the way half-human hybrids produce throwbacks.  The population is small but stable."

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