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Rescue in the City of Angles
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She will be just fine, then.

She finds a suitable hiding spot and spends an hour settling in, and then around lunchtime heads over to the building in question, to get the most detail about what's going on there.

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It's an administrative building, so what's going on there is actually for the most part handling paperwork: these areas are being considered for an upgrade to red-black, this department might need funding, this team is having disciplinary problems...

Neither Dougal nor Montgomery seem to be in the building, though.

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Any rooms plausibly the one Montgomery was working from? Or failing that, how similar is the furniture?

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None look exactly like his, but all of them have the same general style and type of furniture.

Also there's an entrance to the Sideways in Dougal's office.

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Yeah, that's surprising.

She IMs Sadde:

<argylecape> So guess who has a Sideways entrance in his very office.

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<GenderBender> And the award to most predictable observation of the day goes to this.

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<argylecape> I dunno, I am a /little/ surprised.

<argylecape> Did we know Bedlam could make Sideways entrances wherever she wants?

<argylecape> 'Cause I didn't actually know that.

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<GenderBender> She's a goddess in her domain

<GenderBender> I didn't know she could make Sideways entrances

<GenderBender> But it doesn't actually surprise me, per se

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<argylecape> Any idea why we're not already overrun with Picassos or whatever, then?

<argylecape> Or, /are/ we - not with Picassos, obviously, but something else?

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<GenderBender> Well, her domain is just the Sideways, I'm not sure she can even leave them

<GenderBender> And apparently she can't just up and turn someone into a Picasso—she never turned you

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<argylecape> Yeah

<argylecape> Or at least she /wanted/ consent

<argylecape> Or the appearance of it

<argylecape> There's more to it than that, the guy I was running from when you met me didn't want to turn into a Picasso, but I don't know what the actual deal is

<argylecape> My point is more, like,

<argylecape> I guess we don't know how hard it is to make a Sideways entrance. But if it was easy, and she wanted to, she could get anybody she wanted

<argylecape> Or everybody, if she wanted that.

<argylecape> I'm curious why that doesn't seem to be a problem.

<argylecape> It can't all be from people hiding in their houses, that wouldn't save them if she can put Sideways entrances wherever she wants.

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<GenderBender> Well, maybe she just doesn't remember to do it?

<GenderBender> She's not super focused on anything

<GenderBender> And it's not like she can physically drag someone out of their bed into the Sideways and turn them Picasso

<GenderBender> And we don't really understand how people get turned, like you said

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<argylecape> Maybe.

<argylecape> Even if she was just doing it when she thought of it instead of systematically I'd expect that to be a thing

<argylecape> Disappearances, or people turning up with stories.

<argylecape> But maybe she hasn't thought of it, or there's some reason we don't know about why it's not that easy.

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<GenderBender> Disappearances are a thing

<GenderBender> People slipping into the Sideways isn't more common than car crashes, but it's not less common than them either

<GenderBender> And there are stories like that

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<argylecape> Wonderful.

<argylecape> You're probably right about her not being very focused, then.

<argylecape> And/or Sideways entrances are hard to make, if the disappearances seem strategic.

<argylecape> Ugh.

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<GenderBender> Disappearances don't seem strategic, I don't think?

<GenderBender> It seems to just really be people who get lost

<GenderBender> Go out to the store someday, say, and never return.

<GenderBender> And then sometimes they do and talk about being lost in the Sideways

<GenderBender> Most entrances aren't one-way, though, so people can often just fall into the Sideways and walk right back out

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<argylecape> If it's people disappearing on the way to the store she's probably not trying for specific people at all

<argylecape> Thank goodness

<argylecape> That would NOT be a fun conversation to try to have with my other friends

<argylecape> 'I thought you were safe but the DoS guys could get a Sideways entrance to your place any time, Bedlam does that'

<argylecape> Also I'd like to sleep ever again in my life. :P

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<GenderBender> Yeah

<GenderBender> The first Cult was super disorganized

<GenderBender> Just a bunch of people who were halfway cubist and couldn't coordinate or plan anything

<GenderBender> This is outright genius in comparison.

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<argylecape> Heh.

<argylecape> I guess my old world is kind of throwing me off, here

<argylecape> Like, the Protectorate - that's the big superhero coalition - exists at all, so if you want to be a villain it's obvious you have to be good enough at it to handle them somehow.

<argylecape> A lot of them get by on being too sneaky to catch easily and too small to bother putting a lot of effort into catching, but they can't be outright dumb about it.

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<GenderBender> On the other hand here we're dealing with someone who might be a literal goddess

<GenderBender> Who is also incapable of staying on track for more than 14.6 seconds

<GenderBender> But has no real opposition

<GenderBender> Plus Picassos

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<argylecape> I don't think that's quite true

<argylecape> That there's no real opposition

<argylecape> I'm not nothing. You're not nothing.

<argylecape> My other friends were working on it, too, I should talk to them about that

<argylecape> See what they might be able to do

<argylecape> But - the DoS /is/ being sneaky about this.

<argylecape> Which means there's some way they can be stopped, I bet.

<argylecape> We just have to find out what it is.

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<GenderBender> Yeah, I meant, like, before us, I guess?

<GenderBender> The DoS was supposed to be the opposition

<GenderBender> But if they're in her multidimensional pocket...

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<argylecape> We'll fix it.

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<GenderBender> We will

<GenderBender> Any info from the offices other than that?

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<argylecape> Not yet.

<argylecape> Montgomery's office isn't in the building; it might be nearby, but there's a lot to check.

<argylecape> Dougal isn't in right now either.

<argylecape> Lots of paperwork going on, which I can't do much with.

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