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carissa and mhalir land on ma'ar during the mage wars
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She Teleports mostly to fix the having been shoved to the ground but also in case it throws off whatever complicated thing he's trying - she's so jealous, even Magic Missile takes her longer than whatever that is -

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It slows him down by a couple of seconds, mostly because he's very distracted by how her magic looked, it was - beautiful, so complex and elegant and neatly put together - it takes his mage-sight and Thoughtsensing a quarter of a second to find her again, well before his eyes do. 

He flings a compulsion at her. It's not a complicated one but it's neat, he won't be sloppy here, and significantly more powerful than it really needs to be, in case her shields are tougher than what mages and Thoughtsensers here can manage - most of them don't easily shield from all angles, you can slip in sideways if you're doing something simple, and this is simple, he wants her to STOP MOVING NOW. 

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She notices something and then tries to speak the next Fireball and it fails and she guesses what. 

Fine. 

You Fireball him, she tells Mhalir.

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This means he has to stop firing the Dracon beam and focus, which is going to give Ma'ar more time to get his bearings and try a second time to compulsion him, but he's pretty sure that first Fireball taxed him significantly. 

Ma'ar does not manage to inconvenience them further before he casts it. 

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- Okay he felt that one. He's still not hurt but he's getting very low on reserves, and his outer shield is fragmented so he has only his personal shields and the half-drained talisman which will hold off Dracon beam fire for a minute at most. 

He throws another unformed force-ball and knocks them sprawling again, just to buy himself a moment - maybe - to catch his breath. 

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And now he's on the floor and scrambling to get up and figure out where to aim the Dracon beam. 

<Carissa what spell should I–>

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Just shoot him, I think - They're awfully low on spells.

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He will do that! 

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Ma'ar at this point needs to trust his shields to take it, and yield if it's getting too close, he needs to focus - shove more power into his Thoughtsensing, focus through their odd otherworldly-magic shields to get a clear view of the mind, the two minds, and this time he wants the other one... 

He casts the compulsion on Mhalir to STOP MOVING– oh, and also STOP CASTING SPELLS. 

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Mhalir notices this immediately, when Ma'ar sidesteps and he's unable to move his weapon to aim at his new position. <...I think he has me too.> 

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Presumably one is not expected to yield while unable to move one's lips to do it - well, there's the Mindspeaking. She attempts to mentally shout at Ma'ar.

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"Oh, all right, if you are sure you cannot surprise me with anything else." Ma'ar straightens up from the wall, where he was leaning, breathing hard. He's smiling, though, as he walks over. 

He takes Carissa's hand and - just stands for a second or two, holding it, looking into her eyes. With what is fairly obviously the expression of someone who has suddenly noticed that she is very attractive, and is appreciating that fact while she can't actually move away. 

He undoes the compulsion; just on her, first, not Mhalir. "That was a very impressive fire spell." 

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"It's an adventuring staple for a reason. I think, I never actually did any adventuring." She should tone down the smiling probably before he gets the wrong impression but that was thoroughly exhilarating. "Your magic looks so - natural. I'm very jealous. I wonder if there's a Wish wording."

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"Wish is the ninth-circle spell that lets you do almost arbitrary magic if you know the right instructions, yes? ...I am so curious how that works. It sounds - well, powerful enough to be very dangerous." 

He un-compulsions Mhalir. 

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"Yes, but Aroden knows lots of safe wordings. If there's a way to become a sorcerer he'd probably be one, but - he hasn't heard of Gifts, yet."

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"I am sure he will be delighted when he learns of it." 

Ma'ar walks her out of the Work Room. He - has not, yet, let go of her hand. Possibly this is because he's tired enough from the fight to be a little unsteady on his feet. "Should we call for a shuttle ride back?" 

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"I think so! I can't do that again today. Or, well, I could but it'd be less good, I don't have more Fireballs prepped so I can cast them while Mhalir is moving."

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He laughs. "I certainly cannot do any more, at least not right now! With a candlemark to rest and draw on some nodes, perhaps, but it would be less fun. I have not needed to shield out that much sheer power in - well, a very long time. What is the difference between a Fireball you can cast while Mhalir is moving versus not?" 

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"Still spells - ones that I don't have to move my hands to complete - are a variant of the base spell but a circle higher. It's an added technique you have to learn, I didn't know it before I met Mhalir but I picked it up after so I could, uh, mindread people while he was piloting without us having to sneak out of the room to cast it."

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"I see. Very handy. I suppose we are lucky that way - it is certainly easier to cast many spells with gestures, but this is really just a concentration aid, it takes practice to do without but not greater power." 

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The shuttle comes down to pick them up and they get on. 

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"Maybe it will be popular for Velgarth mages to have Yeerks, then. Magic mitigates a lot of the downsides. I can work on artifacts while he does his government things."

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"Oh, and it is quite remarkably useful in a fight! As you just demonstrated." 

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"That too. I don't know how many Yeerks are going to want fight-y jobs here as opposed to in Golarion where they can get raised if it goes badly."

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"Fair enough. What range of jobs do Yeerks in Golarion have?" 

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