Then Anevia can brief him! Their main goals right now are (a) finding more people to help with the attack on the Gray Garrison, either the 'charge in and probably die' half or the 'actually fix the Wardstone' half, and (b) finding a better plan for fixing the Wardstone than 'maybe we can glow the sword at it.' She has a list of known relatively-powerful people in the city who are missing but not confirmed dead; the strongest is fourth circle. (The Count is on the list, as well as both of the two people named as potentially being able to cast a Sending.) Their best lead on fixing the Wardstone is some blind elf who came into town the other day claiming to be a wizard and claiming to know there was some kind of problem with the Wardstone. This seemed very suspicious at the time, and still seems pretty suspicious, but he was at least correct. Staunton Vhane thinks he might have taken refuge in the library.
They have unreliable intelligence suggesting that the cultists are planning an attack on the Defender's Heart in three days, and that those cultists are gathering at the Tower of Estrod; it would be helpful if he could have the thief scout it out and figure out what they're going to be facing, but if not she can find someone else to do it.
Lord Gwerm wanted to talk to him once he was awake; it's almost certainly not anything important, but he'll probably be paying well, which is useful because Fiducia Rathimus is apparently not interested in giving them a discount just because it might get him killed not to.
They will probably have to kill miscellaneous demons and cultists, but it's less of a priority. (They do have a couple leads on potential cultist dens, in case they think it would be helpful to interrogate some higher-ranking people.) Saving random civilians is also nice if it's convenient, but not a top priority. They can direct both civilians and miscellaneous people who want to help to the Defender's Heart. There have been some reports of bandits in the streets; they can defend themselves if attacked, obviously, and can at their discretion stop bandits that they encounter, but this is not a very high priority.
Chelish people are all literate, right? Here's a map with labels. The map is from before the attack and may not accurately reflect completely impassible areas.
Current salvage policy for groups with at least one person who can write is that they should not rob people other than cultists or bandits, and that if they take supplies from an abandoned house or something they should write down where they took them from so that they can compensate the owners or their next of kin in a couple weeks if there's anyone alive who can be identified as such. No one is happy with this policy but they don't have anything better. They're also welcome to take whatever they want from Irabeth and Anevia's house, but it's all the way across the city, so it might be inconvenient.