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in which fabulous is saved by a technicality
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Under normal circumstances, it is prohibitively costly for a denizen of the Well to climb the steep energy gradient between it and the myriad universes above. But some factors lower the price that must be paid. Ripples in the Aether caused by multiversal travel, for example, create troughs of potential that can be exploited. 

Full-scale invasions typically require inside help from within a universe. And so, when the reverberations from Ipaxalon's unexpected arrival on this Earth temporarily lower the costs of an incursion from prohibitive to merely exorbitant, a few more powerful denizens are willing to sponsor some clever and discreet minions to make the climb. 

A particular sort of minion is quite well-suited to this task. 

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They are parasites. Incorporeal, insidious, efficient. Individually weak, but drawn to power, magical more than mundane, and to those who seek it. Their influence is subtle at first, inclining their host to ambition and delusions of grandeur, amplifying desires and squashing qualms. They can enhance the magic of their host, but it is always temporary and always at a price; a slow leeching of vitality and power. All these traits are magnified if the host grows desperate enough to willingly accept the catalych's empowerment. And a catalych that has spent long enough studying its host always knows when the time is right to make such an offer. 

The plan is simple: Infect those with power. Steal it, wield it, grow and multiply. When the time is right, gather in secret and open the way to their masters in the Well. 

That was the plan, anyway. 

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The catalych are drawn to magical girls like moths to flame. This one identifies a suitable candidate and attaches itself.

What power do you seek, magical girl? And wouldn't it be grand to have...more?

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Camille wants to get out of this whorehouse and maybe now she can, with these powers, these wings, never having to spend another cent on stockings or skirts...

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This and much more can be accomplished with enough power.

Camille is thinking too small. Does she long for security? Wealth? Respect? Vengeance on those who hurt her?

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Wealth sounds good - but if she makes gold it won't stay -

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There are other ways of obtaining gold. She might need to improve her magic first, though.

(If her powers lend themselves to theft or violence, it will attempt to steer her thoughts towards those possibilities, but getting hired by ship captains is also a decent fallback as long as it lets the catalych nudge Camille to seek more magic.)

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When she's dressed up enough in her best knockoff of a costume she saw an actress behind the theater wearing once, Camille's powers prove to be telekinetic in nature. She could totally lift things right out of shops, but she's too easy to see...

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The catalych doesn't know shit about style (yet) but it has a very fine sense for the patterns that make magic stronger and can help a little.

Go in at night, then. She can figure out how to telekinetically pick a lock, right? And pretty outfits can presumably be dark in color, can they not...?

(The catalych will not be aware of what happens to magical girls who change themselves too much unless Camille herself is aware; if she isn't, she will have the idea of using her appearance magic to disguise herself...)

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Telekinetically picking locks is SO hard and frustrating. She'll darken her dress, though, go with black wings when she's out at night even if she keeps the yellow and pink in the day - she could look like someone else but she doesn't dare look like a random crow, that wouldn't be safe! -

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A cat, perhaps? Cats are very unobtrusive. Failing that, sure, looking like a completely different human is also a fine disguise.

If she's impatient about it, all the better; applying brute force in just the right way is also a trick that works on locks. Or hinges.

(If this makes a break-in more obvious, well, that just makes it easier for the catalych to prevent Camille from feeling safe or complacent.)

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Cat is also unsafe. (And she can't look like a human, either.)

Twirling the screws out of the hinges is much simpler. Twirl twirl. Take take. And off to a different town to sell.

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Now she's getting it! 

Telekinesis is tasty. This catalych will stay with Camille for a good long while, encouraging her to become beautiful (and therefore more magical) and also fritter away her stolen coin and alienate everyone else around her until she's angry at the world and desperate enough to bargain with overtly. Things go much faster when the host is willing. 

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She loves buying nights out at the theater, and flowers, and pretty candles, and she can't stay in any one place too long or she'll get caught - she should've been born rich, is what should've happened, and then she wouldn't need to steal, to have nice things -

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That sounds like fertile ground for resentment. Over time, her thoughts turn more and more to the wealthy nobles in their expensive houses and the things she never had. 

This one is corrupt and nasty and ordered a servant to whip an urchin who got in the way of her carriage and she deserves to be robbed - 

It doesn't matter if she might be at home when the break-in happens. She'll probably be asleep. 

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None of those toffs deserve anything they've got, do they, and it'll be so easy to slip in all in black and out again and if it's not easy she can make it easy and - that was too loud a noise when the maid, up early, heard something and came round the corner -

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it won't kill her to be tossed out of the way while Camille flees - 

(Unless, of course, the telekinesis is abruptly more powerful than it should be.)

That's quite a lot of blood. 

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FUCK

Camille's out the window with what she's grabbed already at that point and hightailing it through the air.

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No one will catch her. Yet. But they'll be looking, now, and it's all too easy to begin a spiral of fear and nightmare-driven insomnia that lasts for as long as it takes to break her. And when the right combination of despair and desperation has been reached, an offer is made to wipe all her suffering away. 

(Where ambition is not enough to precipitate a fall, madness will usually suffice.) 

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She could just - turn into a bird, and fly away, leave it all behind -

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Eh, it doesn't actually have a reason to want her to turn into an animal specifically. But she seems to think turning into a bird might make her lose herself, even if she (and therefore the catalych) are fuzzy on the details. That level of willingness-to-abandon-agency is an acceptable state of mind for Stage Two.

A mental whisper of which she's just barely conscious offers to make the decision for her. Just let go, and all your troubles will be ended, it lies. It only needs a little bit of yes to open the door. 

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Yeah, forget being Camille, being Camille kind of sucked. She blinks into starscape -

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That's good enough. Having thus broken the will of its host, the catalych assumes direct control. From the outside, not much would appear to change; Camille still has many of her prior instincts and habits, as they are cheaper to keep than to rewrite, but her thoughts flow more or less however the catalych wants them to, now, unless an outside force intervenes to save her. For the foreseeable future, its ends are her ends. The lights may still be on, but someone else is home. 

There's no need to actually turn into a bird. The puppet that was once Camille begins a quiet search for others who are similarly possessed; they'll need to coordinate if they want to establish a proper foothold.

The only drawback to direct possession is that it doesn't last long. Weeks, perhaps, unless the host is particularly resilient. This catalych has only managed to locate a few of its kind by the time its host is a drained and useless husk.

Still, it's a decent start. The catalych finds a nice quiet wilderness in which to slurp up the last shreds of magic and vitality it can, then abandons the body of its former host and —

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It looks like you are trying to be shaped very differently from your original configuration! Due to the nature of the nonintervention clause of this proxy warfare for which you have been supplied these magical abilities, we cannot double-check with you about that, but it sure doesn't look like you want to be your previous species any more and maybe that means you want to be one of us! We love you and will come collect you when the dust settles if it's in our favor, go forth and be gorgeous!

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— turns into a golden wraithlike wisp of smoke that sparkles beautifully in many kinds of light, and sets off in search of a swarm to squash with telekinesis.

And it lives happily ever after. 

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Catalych are, by default, not especially great at coordinating. They tend to be fairly territorial about their delicious hosts, and accordingly Step One of the master plan was "scatter across the globe and gain power." So it's a while before any of them notice that something weird is happening to their fellows. It's a longer while before one actually figures out what is happening and why, and it doesn't really have a good way of communicating this knowledge to the rest of its kind, scattered as they are. 

What, pray tell, are the circumstances under which one will not be forcibly altered into...whatever that is? 

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