invented to keep out the cold
Not strongly. I was anticipating spending my day volunteering with the Guard, working with a group which should discover the location of the Urgathoan cult which is spreading the Blood Veil. With them warned, tomorrow they can prepare and spend the day eradicating the cult, and if I do it right they end up taking no casualties, significantly enriched by the Urgathoans' items, and with everything they need for a cure. I also sent the cure instructions to the conspiracy which is taking over Korvosa, and last time they had it active by a week or so from now, but when you removed them from power it broke down and I sent the instructions to the Abadarans instead. They had it within a week at that point. It would probably be easier to just give the instructions to you, on second thought.
Not having to talk at the speed of her mouth moving is in some ways convenient and in other ways not. She doesn't have as much time to think through her points before reaching them, but she can go so much faster. Finish the math in terms of what Morgethai cares about.
If I am busy instead talking to you, it is possible the cohort will instead be slain by the angered wererats they will meet on that path, which would delay the Guard's certainty about the location, which would push back the raid by a day, perhaps? That means another hundred or so infected, but if the cure is already prepared it might not slow that down, it depends on how Togomor handles it. It means I'm not known to the guard, which makes it harder to warn them about the Mantis cult when that comes up, and I have no idea how to stop that. Oh, and I wouldn't be there for the fungus bloom, but they probably would send a different force without me and if whoever it is flees and comes back with a larger group it should be fine, there were only seven of them. Also I don't know if that will happen if the sewers are more contaminated with disease from the Urgathoans, that upset the otyughs a little and otyughs could throw it off.