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Weiss isekais to Korvosa and meets Ileosa
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She was napping in the woods on a Nexus of energy. Nobody bothering her. No urgent responsibilities. Trying not to let her ever-present angst get too big.

Weiss Faron knows she is troubled. Perhaps even depressed. A hero complex, or something like that.

The long details of her inner turmoil and angst could fill quite some pages, but now is perhaps not quite the time.

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For quite unexpectedly, the rock that she was napping on, bathing in the warm magical energies of a Nexus, has transitioned into a full Gate, dropping her humanoid form somewhere else entirely, with a snap-hiss of twisting magic that quickly fades away.

She is awake, and panicking slightly, before she hits the ground, blinking and looking around and reflexively turning herself invisible a moment after she lands.

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She finds herself in a city, in a district of creaking boardwalks and shacks built atop older stone buildings. The streets are cobbled and filthy. Smoke rises on the horizon.

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In the distance, alarm bells can be heard clanging, with the sound of violence carrying on the breeze. Five equioid winged creatures with armed riders fly overhead toward a castle atop a pyramidal hill. One of them rains blood from a wound, and within moments that steed is overcome by the blood loss, crashing with its rider into a large statue. Closer nearby, a tiny red-skinned winged humanoid brawls with a miniature dragon, both of them viciously clawing and biting at each other as they tumble through the air and across the rooftops. 

If any of the local shanty-town residents have noticed the sudden appearance and equally sudden disappearance of a person with fox features, none of them are in the mood to leave their shut-up residences to investigate. 

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UM.

She does not know which side of the fight to join, on a moment's glance! Either the flying ones or the brawl!

She tries not to get involved in people fights without it being pretty unambiguous who's the bad guy. But if she rushes, invisibly, closer to that location maybe she will be in a position to figure it out? Or save bystanders?

Actually, those are more, like, big dog sized. The flying things might be a bigger threat. She'll sprint after those.

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At her speed, she can soon reach the fallen one. The flying creature has avian legs but in an equine configuration, with large dark gray wings and leather barding. The human on its back also wears leather armor, and her sword and crossbow have been scattered from her grasp by the crash. Both are at minimum unconscious and seriously wounded with many broken bones on top of the existing wound that brought the mount down, if not dead outright. The statues they have crashed into are some of the hundreds of stone arms protruding out from along the road, and the sculptures well up with black water where they have been damaged.

The survivors' flight is harder to follow, as their route passes over a forbidding structure of black marble blocking the way. The surrounding streets are roamed by mobs brandishing cudgels, torches, and tools, shouting angrily and looting as the opportunity arises. 

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Okay, Christ, this is one of Those Messes. She'll have to just. Do what she can. The rioting is going to be making a lot of mess everywhere. This is the worst.

But first.

That shit cannot be healthy. Can she. Are either of them moving? She is stronger than her frame would suggest, she could manhandle them into the open and try to bandage wounds and set bones???

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Getting that close will allow her to determine that the mount is already dead in all likelihood, unless these creatures can survive with thoroughly broken necks and no breathing. The rider is still alive, but her breath is shallow and she's losing a lot of blood from a compound fracture of her collarbone. She's also hard to manhandle out from the wreckage, because she's strapped into the saddle by a sturdy arrangement of buckled leather straps.

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Uuuuu blood well she can cut the straps with glowy claws of light that extend from her fingers and - if she gives them enough oomph her illusions become real enough to have physicality, a bit - illusory floating arms carefully move her away from the poor horse thing, on her back.

Uuuuuuu blood. But she does know how to - roughly - set a bone and dump disinfectant on a wound and bandage it tightly. Quickly quickly. 

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With the bandage applied, the rider is no longer in obvious danger of external bleeding, but she probably has more broken bones and may be at risk of internal bleeding if moved.

One of the purple dragons, the size of a housecat, descends and lands next to the rider. It makes eye contact with Weiss, its nostrils flare and a little wisp of silver mist escapes them, and then it presses a paw onto the rider's shoulder like a cat kneading. Once, then twice, a soft glow surrounds the limb and spreads into the injured person's body. Her breathing becomes a little less ragged, her face a little less pale.

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But... She's invisible?? And healing is hard??

This isn't Tirra. She feels something in her gut sink at the conclusion.

Okay, well, uh.

Deep breath. Don't spiral. She bows to the small dragon. "Thank you."

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It cocks its head, then makes a noise like speech in a language she doesn't recognise. Then another, with more hisses and clicks, and then a third with clipped tones and narrowed eyes.

When she appears to understand none of them, the little dragon shakes out its wings like a shrug, stretches smugly, then settles back on its haunches on one of the statue arms to watch what she does next.

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"Yeah I guess not. And you know not Atsosi?" Shrug. Glance around thoughtfully...

She can't just stand here and babysit this - soldier? - but uh. Mobs will uh. Produce people in need of help pretty consistently.

Maybe she will put them on a roof. Bit of a risk to worry about forgetting about them. And other stuff seems to prowl the roofs... Maybe the Woods Between, that's a safe place.

 

How're the mobs doing? Or rather, what do they seem to be doing right now, how close are they to creepy arm street? 

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The mobs are also avoiding Creepy Arm Street, though maybe not for creepy arm reasons: Most of the shouting and sounds of violence is from further into the wealthier parts of the city, in the approximate direction the other riders were flying, and taking the time to look around reveals that further along this street are a large half-built military tower on the walls and an out-of-place upmarket building with a turtle sign surrounded by a blazing curtain of shimmering violet fire.

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Thaaaat purple fire feels like an active defense, which is cool. It makes her smile for a moment.

With nobody soldier-y visible, she thinks she'd better take this downed person to the Woods Between. They seem... Stable?? In a way that people with massive wounds mostly aren't on Tirra? Gut feeling. Okay.

She spins up a little illusion of Creepy Arm Street and vague figures of red critters and rioters surrounding, then her touching the soldier-type, and the background changing to a pretty sunset autumn cedar forest with no such threats, and then herself popping back to Creepy Arm Street while changing into... A Large fox. (She might as well combine this move with a transformation since she's spending the energy to transit the barrier anyway, she prefers to do any fighting as a quadruped...)

And then puts action to words. Shifting fully into the Spirit World with the stabilized soldier, and returning-

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As a great fox, powerfully muscled and wearing a mostly decorative cloth garment around the upper body. This has intimidation bonuses and diplomatic detriments, but the choice has been made.

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The house drake watches the illusions intently. It startles into the air as she reappears in fox form with a reflexive wingbeat, then does a loop in delight and claps its forelimbs in approval. 

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"Hihihihi!"

A friendly lick might be taken the wrong way. She will mime it at least, mleming the air, and give a tail wag.

Okay! It is time to move fast and do things!

She will start running towards sounds of trouble, avoiding approaching within like thirty feet of people if she can, and leaping up to any convenient roofs for a better view, a routine action without any real chance of failure for her unless they are especially high or precarious. The goal is to try and identify fights that look... Break-up-able? Or people in clear need of help not in an active fight. She can't just assume anything not on two legs is bad, given this cute/helpful minidragon...

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The drake is bolder and gives her ear a lick before flying alongside her.

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Leaping up, it turns out the roofs are surprisingly convenient? At first glance they seem to be just as disorganized and haphazard as the buildings across the river, but on a second look many of the slanted roofs are aligned the same way into a sort of above-ground street, with gargoyles and chimneys as handholds to swing on at the corners. 

They don't seem to be entirely safe, the little drake gives a hiss of warning when they're both looking in one direction, but they make a good vantage point to survey the city.

The next street over, a lone man with wild hair roams around, screaming something and banging on the doorways with a stick. Further along, a band of a half-dozen laborers has formed a semicircle around the mouth of an alleyway, which she'd have to get closer to see inside. In the distance, from the castle, another voice is repeating a phrase in a voice that cuts through the din, but which seems to provoke more ragged cries from the mobs in response.

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Huh. Neat. Ugh, languages, what even are they. She has no means of interpreting stick guy's actions, and the castle situation makes it feel more like... A revolt? No participation in that without Significantly More Context.

The alley people are probably defending their families or turf; She has a bit of a closer look at said alley and on a whim she throws up a nice and subtle sticky illusion--- Wait, no, they're facing in.

Well, her closer look stands.

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She can get close enough to see that trapped within the alley is a beardless young man in much nicer garb. He has a well-made rapier out, but is pressed back against a wooden wall and appears to be wielding it defensively. 

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Noble? Who knows if he's a good one or not, and much sympathy to the plight of the proletariat and all, but cornering someone with weapons is... Eh.

Okay, this looks like a break-up-able fight. But something something the upper class usually holds the monopoly on violence and ehhhhhh.

She hates dithering!

So: She peers down into the alley from the roof and barks, once, to see what reactions this prompts.

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Everyone looks up. The laborers come to a common conclusion that a Dire Fox is not something they want to fight and they make a hasty disorganized retreat, while the noble sinks down against the wall with an expression of horror. He keeps his rapier pointed at the new arrival, but the point is wavering as he quakes.

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"Hihihihi!"

Yes, flee in terror go home and rethink your actions!

She does an illusion of boards across the open alleyway with only a lil bit of power, so it'll expire in a few minutes when noble guy has collected himself, and moves on, looking for more trouble to intervene in. In the general direction of the fighting, probably?

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As she continues inwards towards the castle, a rumble issues from the streets below. A moment later, the bricks crack apart, long fissures spreading, as the road surface bursts upwards, casting chunks of rocks into the air! 

The stench of sewer filth billows from the breach, and out from within come three tentacles. They latch onto anything they can grab and pull up from the sewers a rough-skinned three-legged creature that seems to be mostly maw. Those tentacles then start reaching for some of the commoners shrieking in terror at the eruption. 

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