Well that was a bust.
Still when things get Weird you have to trust your Guide and Prophet.
There is a reason for me to be out here, and it doesn't involve drowning for more power.
I can't target a ghost walk, but maybe I'm the target.
One of the main ways these things work out is 'chance' meetings.
And its empty out here, nothing but room for some guests.
Jack Phillips
As I've said before, in the Case of the Oyster Catcher, and the 109 Shuffle I don't really understand how the translation effect works when I talk to ghosts. The details are unreliable, but my Dutch is atrocious, so I can't look a gift horse in the mouth.
Hey everyone, Ace is alive again and she has actually been using her black box to record first person detective stories, not just like as a joke.
And before you bitch, I'm mind reading for the op, and yeah we want the ghost ship to be in play.
"Heyo you zoned out for a bit.
Your death's little sea queen aren't you?
Captain Noort said to check if you're ok."
"Don't worry this is a pirate ship. We don't discriminate.
But you are Grim's special little mate right?"
Way to tell me you don't know him without telling me you don't know him.
Still I can think of a few innocent and plenty of exploitable reasons to want to know, ugh, 'death's special little mate'.
"What he means is that obviously we can't ignore a distress call. But also we had last surfaced to the mortal realm right near Persia and gunnery seems rather improved in this era."
That would be an understatement. The Dutchman looked to be at least as old as the Batavia.
Honestly, it was kinda cool to be on a real pirate ship instead of a museum ship with a stupid gimmick.
"That makes sense. I'm not even sure how you'd start on fitting a modren fire control system which really limits your options."