I'm making a note here: huge success
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Oh wow she was so very right that she didn't want to be in front of that!

 

...however, that also looks like a really useful way to break things she doesn't want to ground-rip, such as that other glass wall on the other side of the eyeball enclosure!

She darts over to the other side of the eyeball and stands still for a moment to taunt it, then ducks to the side when it gets mad.

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Beep beep bop BOOM

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...she giggles.

She hops through the shattered window and looks for - well, somewhere to hide from the eyeball, first thing, and then an exit.

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She's in a room with more computers but there's a door leading to a corridor there. It leads to another back room with another large window. On the other side of it there are a few tall metal cylinders and some scribbling on a wall pointing into a hole.

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...Can she perchance taunt the eyeball into breaking that window for her, perhaps via a portal?

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The walls separating these rooms are conveniently portalable so yep!

The words "Over Here" and an arrow pointing to a space below a cube tube are drawn on the wall, but the only thing of note in that cramped little space is an air duct, much too high to be reached.

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Too high to be reached, you say?

Not if she taunts the eyeball into blowing open that cube tube!

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Well then it will be blown open! And ooh lookit that cube passing through—

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Yoink!

Can she reach the air duct standing on one cube or will she have to stack a few?

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An adult-sized person would be able to...

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But Sable is a smaller person than that so she needs to pile up multiple cubes before she can investigate the air duct. On the other hand it's very easy to fit into the duct once she's there!

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It is! The air duct (which has more arrows scrawled in) leads to a large sharp-looking horizontal fan but there is a portalable wall behind and below it.

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She aims her widget through the fan and boops a portal onto the wall and then wiggles back out of the air duct and portals through.

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She's in... some sort of sewage place? There's floor beneath her feet and a door in front of her but goo to her right.

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Is the door another broom closet.

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Nope! It has lots of wires with the not-aliveness flowing through them though.

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This does not look like a place she can go. The goo looks like maybe a place she can go if she is clever about portal placement!

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She is correct! And eventually she reaches another place with a floor instead of goo and an arrow pointing up towards a small hole in the ceiling with a metal grid blocking the way.

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The metal grid cannot block the portalizer! Boop. What's above the grid?

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...ick.

She leans through the portal and extends her groundsense, looking for a portalable surface she can get line-of-sight on as efficiently as possible, and any miscellaneous hazards that may be waiting for her once she's out of the mysterious dirty water corridor.

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The dirty water corridor is in fact part of a system of moatlike things in a very large chamber with tall metal poles and various doors at various levels on all four walls leading to small chambers with spider-rabbits in them.

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Well.

She would kind of not like to kill the spider-rabbits since she now knows they can talk, but on the other hand she would kind of not like to have them spit small chunks of metal at her.

...eh, can't be that bad. She finds her angle, takes two steps out into the dirty water, puts a portal on the chamber wall near the edge of the moat, and steps out.

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Alarms start blaring everywhere and the doors start opening.

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Can she get line-of-sight on the interiors of any of those small chambers, ideally without the spider-rabbits spotting her and getting excited -

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